On the highway we increase in speed so it’s important to be careful to avoid a crash. Our vehicle not only moves forwards and backwards, but also up and down. The controls can take a little while to get used to, but are relatively simple. Speaking to Control as he welcomes us to Cloudpunk, we have some time to get used to the mechanics. Gameplay – Driving Around TownĪs soon as the game loads in, we are thrown straight into the action. Our job takes us all over Nivalis from the richest regions to the poorest of citizens. There was nothing overly-complicated about the narrative, and each twist and turn along the way added to the growing enigma of CORA. I thoroughly enjoyed the story aspect of the game. The narrative pushes us to want to find out more and discover what is really going on. While there is some variety in the missions, the game can get a little repetitive as essentially we are driving from A to B. By the end of the night we discover the truth and have a difficult decision to make. The people of Nivalis have ideas on what it is and what it means. What starts out as a normal night soon begins to descend into something much more serious as we investigate the mysterious CORA. Control is quite grandfatherly in his care and advice towards Rania, but he too has his secrets. Down on her luck, she no longer finds enjoyment in her music, but begins to open up about her past as the night progresses. Finding herself in debt, she was forced to sell Camus’s body and move to the city to find employment. Through communications with Control and her automata, Camus (a sweet robotic dog who strives to help Rania in any way he can), she reveals that she is a former musician who lost her house. As we make our deliveries and aid the citizens of Nivalis, we learn about Rania and how she ended up working for Cloudpunk. The Cloudpunk HQ becomes a focal point as this is where we pick up the parcels for delivery. There are only two rules we need to remember: don’t miss a delivery, and don’t ask what’s in the box. He runs us through the basics while we get used to driving our HOVA vehicle. Our night begins with a call from Control, who welcomes us to Cloudpunk. We play as Rania on her first night as a delivery driver for Cloudpunk, a semi-legal delivery company. Every choice we make impacts on the city in some way, cultivating in a decision at the end of the night that will change Nivalis forever. From the start we are immersed in an intriguing story revolving around strange incidents and a mysterious entity called CORA. Cloudpunk is not just a simple pick-up-and-deliver game. Throughout our journey we meet all sorts of people, from a wealthy, snobbish couple relocating to an affluent part of the city, to a detective searching for a missing girl. Each delivery enables us to learn more about the people of Nivalis. While some are lucky enough to live in luxury, many struggle to survive. 3) Graphics and Audio – Stereotypical Cyberpunk Story – Head in the CloudsĬloudpunk introduces us to the sprawling city of Nivalis, a civilisation in the clouds with a whole host of interesting characters and personalities.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |